Sunday, May 14, 2023

3 Short Paragraphs (Or Not): Ghosted

2023, Dexter Fletcher (Eddie the Eagle) -- download

To be honest, it doesn't matter how much acclaim he gets, he will always be "that guy / one of the guys from Band of Brothers" to me. Sorry Dexter.

That was cute.

I am tempted to end the write-up there, as that is pretty much all I thought about it. He's cute, she's cute, it was cute. But there has to be something else to be said about it?

How about, "What was it about?" A cute guy (Chris Evans, The Losers, finally bulking down) who cannot seem to hang onto a girl, despite being Chris Evans, hooks up with a cute girl (Ana de Armas, Blade Runner 2049) despite them not clicking. They have a perfect all-night. Then he text-bombs her, and she doesn't immediately reply. He gets called out for "love bombing" her, basically sending far far too much to her, scaring her off with that much emotional connection, and her responding by ghosting him. Thus, movie.

Then he stalks her. RomCom terrain has changed a lot in the past decade, as men and women get called on their odd behaviour often attributed to romcoms. Should he just respect that she isn't replying? Does she need or even want a grand gesture? IRL, probably not. In the romcom universe, it is required. So, he tracks her to London, UK and off he goes. Buuuuut, he ends up getting mistaken as the spy she actually is, and gets dragged into her cameo laden espionage world.

OK, that is definitely something worth saying about this movie -- the cameos are great!

Cute Girl is a spy and as soon as Cute Guy gets tied up in her world, she cannot leave him behind. He's freak out, as he should be, and they fight, with each other, as well as the Bad Guys. Constantly. Bickering. Even if the near constant escapes from death shouldn't end their possibility at a relationship, that should. But remember, in the RCCU (romcom cinematic universe) bickering means I Wuv U. I hate that. Eventually they beat all the Bad Guys and have time to have sex again. The end.

The cameos? Tim Blake Nelson as torturer Borislov, who likes bugs. Other Spy-ish assassins: Anthony Mackie as Sam's Grandson, John Cho as The Leopard, Sebastian Stan is God. Burn Gorman drives a cab. Ryan Reynolds is an ex. And director Dexter Fletcher is locked in the trunk of car, missing the opportunity to play a Hip song.

It was cute. They were cute.

Saturday, May 13, 2023

3 Short Paragraphs (Or Not): 65

2023, Scott Beck / Bryan Woods (Haunt) -- download

There is a scifi actioner sub-sub-sub-genre that I am always down for --- a spaceship carrying passengers, sometimes people in stasis, sometimes prisoners, crashes on a remote planet and the pilot, along with whomever survives, have to ... survive. My elevator pitch for the next one is has a Predator doing the crashing but into an Earth-bound warzone. This one has pilot Mills' (Adam Driver, House of Gucci) passenger transport ship hit by a rogue meteor, dropping his ship onto Earth, killing all his passengers but one. The gimmick? The title -- its Earth's prehistoric time period, and guess what that "rogue meteor" was part of? 

This movie attempted, and somewhat succeeded, to do more than just the Get From A to B and survive. There is world building (theirs, not ours 65 mil ago), providing Mills a backstory of taking another long haul job to pay for his daughter's medical treatments. It gives weight when the only survivor of the crash is a young girl named Koa (Ariana Greenblatt, Awake), from a planet/people with a language he doesn't speak, and most of his tech is broken, so he cannot properly communicate with her. So, the dialogue and exposition conduit is Mills, a man who would have killed himself upon crawling out of the wreckage, but has a tortured need to save... someone. You see, and you probably guessed the SPOILER as soon as I did, but his daughter died while he was away. And he cannot let another young girl die.

Of course, there are lots of dinosaurs to contend with as he traverses a landscape more akin to northern BC than our familiar dino laden jungles of other movies. There are the requisite familiar ones, from the Jurassic movies, like the T-Rex and raptors, none of which the movie cares are in the same era, but also these nasty, brutish things that are probably not any real species. Just five minutes of Googling shows that pretty much every dinosaur enthusiast on the Internet is screaming about this movie being inaccurate. 

But does it really matter? No. Monsters chase and try to eat people! That is wall this movie wants, and the use of the 65 Millions Years Ago gimmick is only considered sparingly, and for the purposes of creating draw. Its an elevator pitch applied to a template, and I would say the movie succeeds more in the spaces between the pitch, the performances and the relationship between the two humans. I said earlier that the movie only somewhat succeeds, and since I am attaching the performances to that tentative success, I guess I have to say Driver is primarily responsible. I am not widely familiar with his non-mainstream work, and he was very very cardboard as Kylo Ren in Star Wars (do I have to say that? yes, yes I do, as I know a LOT of people who have never seen these movies), but he does raise this character a smidge above what ... say Mark Wahlberg would have done with the character. I do wish the movie was just a bit more refined, so we could end up at the level of Pitch Black but I was satisfied with what I got.

The Mandalorian - the rest of Season 3 (The Good, The Bad and The Ugly)

2023, Disney+ - episodes 4-8 (Chapters 20-24)
created by Jon Favreau

[Episode 1 (Chapter 17) | Episode 2 (Chapter 18) | Episode 3 (Chapter 19)]


I fell off of weekly reviewing of season 3 of The Mandalorian, not for lack of interest, or as any indication of the show's quality, but because once I got a week behind, I just couldn't catch up in the longer reviews I was writing.  I still love the show....

I still love the show...but... this season was all sorts of awkward and disjointed. As I mentioned in the Chapter 18 review, there was a redundancy that seemed unnecessary there, and that inefficiency of storytelling was pervasive throughout the season. 

For example, in Chapter 22, Bo-Katan has a fight with Axe Woves who for leadership of her former clan (now a band of mercenaries). In the end the fight means nothing, as these people are unwilling to follow her unless she possesses the Darksaber. Din Djarin brings up the fact that, in Chapter 18, he was defeated by an enemy and lost possession of the Darksaber, an enemy which Bo-Katan defeated (with the Darksaber), so technically, the Darksaber is hers. Technically. As silly as this Darksaber/torch-of-leadership idea is in general, it would have been less cumbersome if Din gave Bo-Katan the laser sword back in Chapter 18... just, like, she hands him the Darksaber, and he says, no, I believe this is yours now.  It would have been a lot less clunky.

Likewise, at the end of Chapter 21, the Mandalorians gain a new home on Navarro, only to, at the season's end, 3 episodes later, return to inhabiting Mandalore. So...why bother if you know that's where they're going to wind up. Or the Mandalorians leaving a fight to go to a refuge for, like 2 minutes of exposition, and then return the the fight once reinforcements arrive. Clunky.

Time sensitivity/urgency also seems to be an issue. Like with Din's capture in Chapter 18, and the long journey for Grogu and R5-D4 to take to get Bo-Katan and come back... that creature who captured Din really, really took its time with him. Or Greef Carga needing help from a pirate attack, only for Carson Teva to jump from planet to planet before ultimately asking the Mandalorians for help, and then the Mandalorians needing to deliberate on the matter.  Or Paz Vizla's kid getting taken by a giant winged beast, and the Mandos going in pursuit, but having to camp out overnight before rescuing the poor little whelp. 


These are all what I consider to be "first draft problems", as it seems like scripts are being written (mostly by Favreau) without much revision. There's a stream-of-consciousness aspect to the writing of this season with a lack of consideration for how it all hangs together, or, at times, even how the dialogue sounds (there's a lot of clunky dialogue, but that's nothing new for Star Wars).

In a larger context, it seems like if there were revisions to the scripts, it was to strip down the role of the Mandalorian since Pedro Pascal was otherwise occupied during the film of the season.  I took the title of "The Mandalorian" this season to be the plural, meaning the peoples of Mandalore as a whole. Also, this season, it's like the title of "The Mandalorian" really went to Bo-Katan (and I really loved Katee Sackoff here), as the journey this season was much more hers than Din Djarin's.  It's been said by some that the more Mandalorians you have on screen, the less special they become, and I'm inclined to agree. Any sequence here (and there are many) where there are more than a handful of Mandalorians just look...kind of silly.  The Mandalorians are supposed to be one-man-armies in a way, but on the more limited streaming budget, the action sequences with these Mandos seem constrained, and the Mandos as warriors are not so impressive.

While I enjoyed this season, I get the criticism that its focus on Mandalorian affairs may have been too in-the-weeds for the more casual Star Wars fan. The premise of the show really was sold on the idea of "of-the-week" adventures, and while season 2 started really building connective threads to the sequel trilogy it really focused on Din and Grogu's bond.  Season 3 is focused almost entirely upon Mandalorians as a culture and only episode 22 feels like an of-the-week episode.  Where the show ends, though, having put the cloning/Moff Gideon story to bed, Din Djarin has taken a role as contractor for the New Republic and has a home on Navarro, it leaves the show with the promise of returning to a more of-the-week nature next season. 


Perhaps the most notable change this season is that Joseph Shirley has taken over scoring duties from Ludwig Göransson, and the difference is palpable.  Shirley is a competent composer, but Göransson is an innovator. Göransson's scores stood out, and are worth seeking out on their own.  When Shirley's work sticks out, it's not in a good way. Certain musical stings, certain rehashes of Göransson's theme, they seem clumsy, or discordant. This season isn't much of a western, so the stings don't feel appropriate. Kevin Kiner's work on the various animated series (Clone Wars, Rebels, Bad Batch) has redefined what Star Wars music can be, as Kiner has taken the tones of Star Wars into synths and electronics, often beautifully, something that Nicholas Britell took up on Andor.  Shirley did the composition on Book of Boba Fett, and I don't remember anything but Ludwig Göransson's themeJohn Williams defined Star Wars for so long, but with the breadth of media output the past decade, it's no longer the only sound of Star Wars, and I think experimenting with what that can be is what composers should seek.

---

Let's look at the episodes... the good, the bad, the ugly and the awesome.


Chapter 20: The Foundling

d. Carl Weathers
The Good: A trip back into Grogu's past, during the purge of the Jedi temple on Coruscan... we see Grogu's rescue thanks to Jedi master Kelleran Beq.  Beq is played by Ahmed Best (who is best known for performing Jar Jar Binks), and Best originated the character on the official kids Star Wars game show Jedi Temple Challenge).  Genuinely fun and lovely that Best gets to canonize this character and be a total badass on screen.
The Bad: Hrm. The Armorer gives Grogu a medallion the size of Flava-Flav's clock necklace, a gesture that doesn't really serve any purpose this season. The dialogue gets pretty expository, stilted and clunky (but that's a lot of the Mandalorian talk of the creed and the way). The baby bird-things that are rescued from the nest...how did they fit into Bo-Katan's ship with all the other Mandos?
The Ugly: The opening sequence on the beach, where the various Mandalorians are all practicing their fighting skills and firing out into water, it doesn't look great. It looks perfunctory at best, silly at worst. Cosplayers, not performers.  And Ragnar Visla's helmet looks really bad (is it a training helmet, maybe?)
The Awesome: The flying sequences, where the Mandalorians are combating the flying lizard bird in the air, it looks amazing. Weathers really does a tremendously dynamic job with this sequence, the perspectives are wonderful.

Chapter 21: The Pirate
d. Peter Ramsey 

The Good: More Carson Teva (Paul Sun-Hyung Lee) is always welcome, and we get space Tim Meadows which was a delightful surprise (always fun to see Star Wars bureaucracy)...I was just sad that Teva didn't join the Mandalorians on their battle against the pirates. Director Ramsey was responsible for Spider-Man:Into the Spider-Verse, so it's exciting to have him in live action and on Star Wars. The in-atmosphere flying battles look phenomenal.  Gorian Shard, what a great looking character. The pirate ship and the pirate snub fighters all look great.
The Bad: Honestly, from a storytelling perspective, Teva's journey is more about galaxy building than it is about the story at hand. Carga's message could have gone directly to Mando. Rallying speeches are kind of tedious, and there's two of them here.
The Ugly: The evacuation plan seems poorly thought out...in that I don't think High Magistrate Greef Carga thought ahead about where to muster his people should the city be bombarded or invaded. They're just out in the desert, exposed. And when we see wide shots, it looks like the city consists of about 100 people. Not great.
The Awesome: Zeb from freaking Rebels pops up. Just fist pumping the air so, so much!

Chapter 22: Guns for Hire
d. Bryce Dallas Howard


The Good
: This episode plays out like Law & Order for a while as Bo-Katan and Din Djarin investigate what's happening with the droids in this affluent city, they chase down a rogue droid, visit a droid bar where they press a droid for info, then head to the robot coroner for a sort of autopsy, and then go off and have an arrest showdown. It's really great. Plus, Christopher Lloyd, Jack Black and Lizzo...unexpected (and probably controversial) choices, but I thought they were all fun. And I loved how new and different Plazir-15 is from almost any other Star Wars (save maybe Canto Bight from The Last Jedi). It's a real futureworld aesthetic.
The Bad: I hate to say it, but Lizzo's acting. She's a charming presence, but not a convincing actor.
The Ugly: The Bo-Katan/Axe Woves fight just drags an otherwise outstanding episode down.
The Awesome: The opening sequence, the love affair between a Mon Cala prince and a Quarren, and the Mandalorian mercenaries hired to break them up is just amazing. I really felt the connection between those two.

Chapter 23: The Spies
d. Rick Famuyiwa

The Good: Moff Gideon holds a session with his other regional counterparts (including Hux's dad, as played by Brian Gleeson, Domnhall's brother)...it's a great nonsense scene of both galaxy building and Gideon's preening and posturing. Bo-Katan's tribe and the zealot tribe come together, reluctantly, on Navarro. But it's only temporary as Bo-Katan has plans to take back Mandalore. On Mandalore they find more Mandalorians who are still loyal to the Princess Kryze. Bo-Katan tells of how she failed Mandalore in her efforts to save it. Underground, we discover that Gideon has built an entire base in the ruins, and has a squad of beskar-armoured stormtroopers (with jetpacks, because they fly now). Din Djarin is captured. Paz Vizla sacrifices himself for the others and kills a whole bunch of troopers, but succumbs to the deadly Praetorian Guards (more primitive versions of what we saw in The Last Jedi)
The Bad: Another rallying speech. Bleh. The lack of having Pedro this season means that Gideon, having captured Din Djarin, didn't take his helmet of (he's a petty prick, that Gideon, so knowing what it means to remove the helmet is totally something he would do).
The Ugly: Did they roast and eat the bird-ish foundlings from Chapter 20?
The Awesome: Greef shows Mando and Grogu the fine work the Anzellans did on IG-11, turning the robot into a mech suit for Grogu to stomp around in, one that also let's Grogu speak in binary yes/no responses, to his absolute delight. So much fun.

Chapter 24: The Return
d. Rick Famuyiwa

The Good: Famuyiwa has really aced all the flying elements, whether it's jet packs or fighter ships, it all looks fantastic in these last two episodes. When the squad of Mandos led by Bo-Katan fly into the squad of Beskar Troopers, it's so anime inspired, very dynamic. R5-D4 squaring off against mouse droids and it's somehow so, so Star Wars. There's a delightfully Muppet-y quality to the R5 sequences, but him fighting with the mouse droids was so unexpected and hilarious. It's a pretty epic set of closing battles and a satisfying resolution to the story arcs all three seasons had been playing with. Sir Din Grogu...not quite sure how that naming convention works.
The Bad: If only Din still had his beskar spear to fight Gideon with. Din and Grogu's fight with the Praetorians is a little sloppy.
The Ugly: Gideon crushing the Darksaber...it made me sad, 'cuz it's a really cool looking weapon, but I think it's symbolism needed to die for the future of Mandalore.
The Awesome: Din Djarin's fight sequence through the barrier shields (hearkening back to The Phantom Menace) is one of the show's best-ever fight sequences. 

Wednesday, May 10, 2023

3 Short Paragraphs (Or Not): Operation Fortune: Ruse de Guerre

2023, Guy Ritchie (Wrath of Man) -- download

In my current state of Finally Having Proper Internet (1.5GB FTTH), I am starting to download 4K copies of movies. The problem is that the PC that powers our piratical media sharing is aging, and therefore only certain formats will transcode to the TV properly. Watching this movie required 4 attempts at finding the Right Copy before actually sitting, and watching the movie. And as it ended, we noticed it sitting, legally and free, on Amazon.

Sigh.

That said, I always commented that I would continue to Pirate until the days it became easier to buy/rent than to find the pirate sources. I don't pirate games anymore, not for more than a decade, because just waiting for them to drop in price is easier. I have lessened my movie & TV piracy because I have subscribed to a bunch of services that provide me more than enough content to watch legally. The only thing that was stopping me from Renting first-run movies via one of the many services was speed -- who wants to wait an hour for a Rented Movie to actually download. Now they can just zip along happily. We shall have to see if I make the transition.

Movie? Oh yeah, the movie

If you thought it was strange that Guy Ritchie has two movies coming out consecutively (Jake Gyllenhaal's actioner The Covenant is right around the corner) you are not wrong. This movie was done in 2021, and the distributers considered it rather crass to release a movie (in 2022) featuring Ukrainian Bad Guys, so they shelved it until now. But the movie seemed to have suffered other issues in its delays, in that it feels like editing & interference had it abandoning some plots and glossing over other aspects, giving it an unfinished, unpolished feel.

That said, a Guy Ritchie spy caper is still kind of fun, and fun was to be had.

Orson Fortune (Jason Statham playing Jason Statham, Spy) is an adventurer for hire, brought into the game by his handler Nathan (Cary Elwes, Stranger Things) at the behest of the British government, to get a MacGuffin called "the handle", an AI thingy-ma-jiggy that we have seen before (usually stored on a thumb drive or small SSD in a brief case), but this one takes down financial markets. Other such devices, in other movies, have shut down power grids (The Hitman's Wife's Bodyguard) or had the ability to launch nuclear missiles anywhere, everywhere (Citadel). It doesn't matter what they do, only that it is Bad, and that they can be easily transported, usually in a secure brief-case.

The movie begins with a focus on Fortune building his team, not being able to get John, because John is currently working for Fortune's rival Mike, so Orson ends up with American Sarah (Aubrey Plaza, Legion). John is the best, so Fortune has to be convinced she is a good substitute.

"Save my wife," intones the courier of The Handle, just before he dies, at the hands of Mike's team. They don't. In fact, the movie forgets there was a wife at all. Is Orson really all that good-er than Mike, if he just lets her die? I think the editor was probably the real villain here.

Anywayz, The Handle is on its way to Cannes, to a charity auction hosted by Greg Simmonds (Hugh Grant, D&D: Honor Among Thieves) playing pretty much the same character he did in Ritchie's The Gentleman, albeit with more money. Its not that Grant is being type-cast, more that he enjoys playing up to his aging status, being these leathery, pompous, arrogant villains. Anywayz, to get into Cannes, they recruit Simmonds fav movie star, Danny Francesco (Josh Hartnett, Wrath of Man).

What happens after becomes a blur of all caper, espionage and spy flicks: fancy places, fancy clothes, fancy parties, fancy cars, Bad Guys fancying femme fatales. Its surprising it took this long for Ritchie to do one of these flicks, as he is the master of ensemble casts and colourful characters, and this genre meshes well with that ideal. Alas, it struck me as a victim of production foibles, for as it is fun to behold, there really isn't much behind it. Oh, you could say that for a lot of Ritchie flicks, but most of his stories are full of twists & turns, secrets and masks that eventually reveal themselves. Being a spy flick, there is not much Reveal to be had, so the fun to be had is in the ... fun. It felt like it needed to be amped up a bit, Sarah being even more Aubrey Plaza, and Fortune being even more Jason Statham.

Alas those production foibles just felt too ever present, leaving gaps. For example, at the beginning of the movie, it was all John John John. Once Sarah is onboard, we forget about John until, "Oh, hey! That's John! Ooops, John is dead." It felt like the movie wanted to be quippy about how essential John was and then... forgot. 

Monday, May 8, 2023

KWIF: Guardians of the Galaxy Volume 3 (+2)

KWIF is Kent's Week in Film where each week (or so) I have a spotlight movie which I write a longer, thinkier piece about, and then whatever else I watched that week I do a quick little summary of my thoughts. KWIF is not a fart from the front butt.

This Week:
Guardians of the Galaxy Volume 3 (2023, d. James Gunn - in theatre)
Sisu (2022, d. Jalmari Helander - in theatre)
Bros (2022, d. Nicholas Stoller - rental)

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I tend to ramble a lot when talking about the movies of the Marvel Cinematic Universe. I am, as they say, invested, and I find that the past half dozen years of scapegoating of all of cinema's ills put upon the MCU has been lazy, to put it kindly. 

But if one were to say there has been a knock off in quality in the post-Endgame MCU, I can't wholly disagree. I could say the introduction of the "Volume" and other "rendered backdrop" technologies has made visuals spectacles somehow less than spectacular, failing to wow viewers in the same way matte paintings did decades ago.  I could say that the pandemic productions feel more hemmed in, more limited in scale, and even maybe a little sloppy and rushed.  I could say that Marvel and Kevin Feige have over-extended themselves with a mass of additional content on Disney+ that maybe dilutes the brand as much as it expands the universe contributing to "superhero fatigue".

I could say all this, but really, I think the reality is the MCU built itself up so well in reaching Infinity War and Endgame, that it provided itself a natural stopping point, and that the idea of rebuilding to a new universe/multiverse-spanning epic seems as exhausting to the more average filmgoer than it is exciting.  Plus the constant politicized flame wars within nerd circles that seeps into public discourse just kinda wants to make you leave it all behind.


But Guardians of the Galaxy has something no other Phase 4 or Phase 5 movie has had: a singular creative vision.  James Gunn, somehow over and above Kevin Feige, has sole ownership of this franchise-within-the-franchise. Even when the Guardians came to play in Infinity War and Endgame, Gunn was consulted.  The Guardians are his children.  And with Volume 3, Gunn gets to see his children off his way.

Gunn really had carte blanche to do what he wanted on the cosmic side of the MCU, the vastness of space allowing him to intersect or avoid events elsewhere as much or as little as he liked. In bringing Volume 3 to life, he's given an epic two and a half hours to tell whatever story he wants, and he's earned the right to avoid MCU mandates.  There's a larger, multiversal story that the MCU is currently building towards, and Gunn, instead, has a very specific story of family, friendship, happiness and letting go that has nothing to do with Kang the Conqueror.

Volume 3 is a very sober movie, not lacking the humour the series has had to this point, but there's an emotional weight and urgency underpinning it that signals most of the core team's traumas.  When Rocket is gravely injured in an attack from a young Adam Warlock, it hits the team hard. Peter Quill is still mourning the loss of Gamora, and Yondu, and his mom, despite having found a sister and a new family, and Rocket's impending doom is not something he can cope with.  Nebula has only ever known pain, so she's utterly guarded all the time, except that during the Blip, her and Rocket (the sole Guardians survivors) had bonded over their shared traumas. Mantis has been treated as something inferior her whole life, and she had maybe hoped that her new family would lift her up, but, as an empathic being, finds she has to do most of the heavy lifting. Drax is just lost, the death of his family at Thanos' hands has led him on a decade-long, miserable quest for vengeance that was left thoroughly unsatisfied, and now he labels himself "the destroyer" because he only feels like tearing things down, not building things up.  Groot, now a swole and on the precipice of adulthood, has lost his angst, embraced his family, but doesn't seem to understand their traumas. Kraglin, left his identity as a Reaver behind, but is failing to live up to Yondu's legacy. And Gamora is all too aware that she is a deviant in the galaxy, that a version of her died, but lived years of a life that she never did, and cannot seem to reconcile the person that people knew her as, and how she knows herself.  

All of this shows us the ties that bind the Guardians together, but it's a loose fragile weave that threatens to come apart at any moment.

Gunn sets the Guardians off on a quest through Rocket's tortured backstory, searching for a code to remove a kill switch hardwired to his heart. We learn of the High Evolutionary, a powerful, intelligent, cruel, vile being who experiments on animals in an effort to rapidly evolve them into "perfect beings". He is a believer in eugenics and is easily the most abhorrent villain the MCU has seen yet.  In flashbacks, we witness, sometimes directly, sometimes the aftereffects of the torture he puts poor Rocket, and other creatures, through in the egocentric quest for "perfection".

Gunn is an animal lover, and the harsh, gut-wrenching scenes of animals in distress is very pointed. But it's not proselytizing, he's not hitting you over the head with a specific spelled out message, but what he is trying to say is not difficult to infer. There's a level of distance humanity likes to maintain from the animal kingdom, an heir of superiority, as well as a veil of ignorance. Is our own advancement worth the suffering of these innocent creatures?

This is as James Gunn a movie as you can get at a PG-13 rating. The themes are very mature, the images are wild, and the language would make Captain America blush.  Gunn has a fascination with the beauty in the grotesque, and there's a lot of horror-derived imagery here but presented as something other than horrific.  For example, there's a kind of inhabited satellite grown out of living tissue serves as headquarters for a research institute that the Guardians need to infiltrate. It's a pink spiral of flesh, with giant hairs protruding from the "skin" of it.  The Guardians need to cut into its hull, unleashing its gooey yellow "blood". It's all so delightfully gross, and you can practically hear Gunn's cackling behind the scenes just knowing what he's getting away with.

Rocket's flashbacks are kind of the reverse, as the sweet and innocent young Rocket shares his pen with Floor (a sweet little bunny with robotic spider legs and a giant metal mouth), Teefs (a gentle walrus grafted onto motorized wheels) and Lylla, an otter with robotic arms.  Amidst the pain and torture that these creatures are suffering through at the hands of the High Evolutionary and his minions, they find friendship. Here Gunn's using the same tactics of knowing what he's getting away with, but doing so to really get at our hearts.  Rocket's story, one which Gunn has been teeing up from the beginning, is of both tragedy and triumph.

This is a long movie, and with few exceptions, every scene is earned, especially given where it needs to end, which is in saying goodbye.  Our main crew each come to an appropriate-for-them endpoint, that also serves as a starting point.  It's a long held tradition in comics that after a good run on a series, when the creative team departs, they both provide an ending for the character or team, but also the hope of further adventures down the road. The objective is to leave the characters in a place that is different from where they started, but not close them off with any finality. Gunn nails it here in brilliant ways that I won't spoil, except to say that a lot of the expected notes (like romances or deaths) don't quite happen like you'd think.

Everyone is fabulous in this film. Any reservation that Dave Bautista would be phoning it in can be quashed. As much as he wants to get away from playing roles like Drax, he's still a damn hard working actor and he continues to find depth in this role that many other performers would not. Chris Pratt's Quill has matured a lot since we first met him, and this film he's become very self-aware. He knows his faults but he also knows his strengths. This may be Pratt's best performance ever.  It's great seeing Karen Gillen over her past few appearances, really crushing her role as Nebula. There are some real awkward moments for the character in the first film, but she came to life in the second, and now is ably leading and holding the team together. Pom Klementieff's Mantis has not had much in the way of character development in her various appearances but she really comes to life here, showing not only what she can bring to battle, but bring to the team, and forging her own independence.  Chukwudi Iwuji's High Evolutionary is drunk with power and riddled with insecurity, and how he weaves through those two sensibilities is balletic. Will Poulter's Adam Warlock is probably going to upset fans of Adam Warlock, but here' the character is basically a child in an adult body, bestowed with the knowledge that he's meant to be something important and magnificent, and not understanding that. There's really no spotlight put on the character, yet, there are layers (and we get Elizabeth Debicki back as Ayesha, Adam's "mother", which is great, even if the film doesn't really have too much time for her).


The visuals here are as vibrant and colourful as ever. If anything helps temper the heavier themes it is the eye-popping colour palette. Gunn pays homage to legends throughout the film, not just giving his old boss Roger Corman a cameo, but a not to John Carpenter here, David Lynch there, and Stanley Kubrick in between. Rather than playing easter egg hockey with Marvel Comics lore, he instead gives his cinematic sci-fi forebears loving thank-yous. 

The warning is to keep younger kids away, and I would agree with that, although there were three very young kids behind us in the theatre and I didn't hear much of a peep out of them (not a lot of talking, the usual indicator of boredom, and surprisingly no crying, though I did a lot of that myself).  I don't think people should be so concerned about exposing their kids to the darker themes of this movie. They're smarter than we think, and if it upsets them, then maybe that's okay to be upset. Because animal cruelty is upsetting. And saying goodbye is sad. These are emotions we should be fostering and allowing to exist in compassionate human beings, not try and shelter away.

Volume 3 is a great finale to a truly special, unexpected blockbuster. I can't wait to see it again. Marvel's loss is definitely DC's gain (can't wait to see what Gunn does with Superman). I think the success of Gunn's trilogy proves that Marvel sometimes should to step back and instead of trying to guide a universe into a singular linear narrative, instead let a creator, or creative team come in with a distinct goal and an investment in the characters just run with it.

---


Despite having Finns in my life since childhood, I know very little about Finland itself.  It's not a populous country (around 5.5 million), and its global cultural impact is quietly reserved. I hadn't ever considered what sharing a border with Russia is like, but the film Rare Exports - a Christmas-set alt-horror about murderous Santas (plural) - surprisingly slapped this reality in my face. With Sisu, the director of Rare Exports once again slapped me in the face not just with Finland's constant need for vigilance about its Eastern neighbour, but also the previously unconsidered impact of World War II upon the country.

Sisu doesn't get too deep into the history, except to say that the Germans were forced to withdraw from Lapland, and in doing so they adopted a "scorched Earth" policy, razing cities to the ground, burning the flora, stealing what they could and burying mines.  This is the setting for an over-the-top, hyperviolent, legend-building spectacle that marries Tarantino's neo-westerns with the one-man-army subgenre, and is simultaneously as glorious as it is ridiculous.

Sisu, we're told, is an untranslatable term that defines the national character of Finland, one of stoic determination, resiliance, grittiness, bravery and the like.  Which is to say that Finns are tough, survivors, able to stick it out where others would crumble. Here we follow an old war hero, Aatami Korpi (Jorma Tommila) a grizzled war veteran with the nickname "The Immortal"... it's not that you can't kill him, it's just that he refuses to die.

Korpi has been set free from the military since the armistice with the Russians, and he's ventured off into the northern reaches of Lapland with his horse and dog in search of gold. Which after an exhaustive search he finds a small vein, which is more than enough for him. Heading back to civilization, he comes past the retreating Germans, and uneasy crossing that eventually leads to an altercation and the revelation that he's discovered gold. Korpi must then use incredible cunning and fortitude to survive in the open tundra of Lapland.  It's certainly not easy.

Within the first 15 minutes Korpi has survived the impossible, and will continue to do so time after time after time, but we're more than ready to go along with it, because, man, we really can't help but crave for him to take them Nazis out.  As the film goes on, the legend of Korpi is built, and the Finns have their own Rambo. I don't know where they can take the character from here, or if they even need to.  We're perhaps overconcerned with the concept of franchising, of wanting more of a good thing, rather than just appreciating the good thing we've got. Fun!

---


Hallmark and their ilk have, in recent years, discovered that much of their viewership for their utterly cheese-filled, holiday-fuelled tripe is not the midwestern housefraus that they thought they were catering to, and that there's actually an honest-to-gosh market for non-heterosexual romances.  

Unfortunately, much of the cheese-filled, holiday-fuelled, non-heterosexual romances play by the same heteronormative storybook just with genders swapped, and title shifts like gay uncles instead of single dads.

Bros is a romcom co-written (with director Nicholas Stoller) and starring Billy Eichner (Billy on the Street, Parks and Recreation) that follows the well-trod romcom formulae of meet-cute - romance - complication - resolution but approached with an honesty about gay relationships that the mainstream production houses generally fear, certain that it will alienate one or more of the "quandrants", whatever that means.  

Eichner plays Bobby, a successful New York-based podcaster who is on the board of the first national LGBTQ+ museum, still in pre-launch mode.  He's never been in a serious relationship but say he's never desired one either. He views his lifestyle as kind of perfect for him, though admits the random hookups become increasingly awkward or more challenging as he hits forty. At a club, he's approached by Aaron ("the meet-cute"), a seriously buff, seriously handsome Luke Macfarlane (a legendary Hallmark stud) and they hit it off, but things are both great and weird as their like-minded sensibility on gay romances sits in the way of them even contemplating a relationship.

But it's kind of inevitable and they find a groove that lasts for months ("the romance"), until a Christmas visit from Aaron's upstate, reserved parents brings out the insecurities in both of them ("the complication"). It's months before they see each other again, each having time to contemplate what was so triggering and how they can possibly get past it, which they resolve to do in a big LGBTQ+ Museum grand opening gala.

Now, there are obvious things that differentiate Bros from typical romcoms (and the cheese-filled, holiday-fuelled, non-heterosexual Hallmarkies), being a lot of sexual acts being performed just off camera (or cleverly disguised on camera), a lot of sex talk and swearing, and of course a lot of gay and LBTQ+ content (including earnest, educational, and comedic sorts). But what I appreciated the most about Eichner and Stoller's script is the maturity of the characters to have real conversations with each other. There are no stupid misunderstandings in this film. What keeps them apart, and what breaks them up are real genuine emotions based on issues that a real person would have (and that are very well conveyed in building the characters in the film), and not plot contrivances. 

It's sweet and romantic and even a little sexy. But mostly (and most importantly), it's  pretty damn funny. 

Saturday, May 6, 2023

What I Have Been Watching: Back to the TV - Pt A

What I Have Been (or Am) Watching is from The Domein of Toast, he (i) admittedly spending too much (almost all?) time in front of the TV. Kent's not stepping on toests but yeah, he (me) has a piles of TV shows in progress and maybe doesn't have has too much to say about it.

So say we all.

Inspired by Kent's last (TV) post, I am returning to Writing About TV. The last time I did was back in 2022 with one which was already a collection of the ancient past. I imagine I will miss a few, but I will do my best to actually curtail the rambling (and even the mumbling of this louder, second italics voice; third voice replies, "why curtail? why not embrace?").

Picard S03, 2023, Paramount+

Or better known as Star Trek: The Next Generation S08. Despite originally giving a strong attempt to do something new and fresh, albeit with a heavy dose of nostalgic referential material, the Picard series gives up any pretense and goes all-in on simping for the fanboys (ooooo look at Toast using the "fellow kids" language). This season brings back the entire bridge crew, minus Wesley who got his ten seconds last season. Even Ro Laren gets her ten seconds. 

TBH I hated how much TOS ended up relying on its aging cast, and despite hitting that age myself, I am just not interested in seeing doddering old fuddy duddies saving the galaxy. But as we already said, the series has dispensed pretending its not just another season of an older, beloved series. There is no way this is Picard at 96, because NOBODY in the cast looks that old, even if the Federation has made growing older more graceful. And this season pretty much ignores that he is a synth, but for one comment. That said, the cast does pull it off for the most part, and this show does not smack of Fat Kirk as the movies did.

This season finally answers the question of whether Picard and Beverly ever Got It On. They did, they had a son, she abandoned Star Fleet and didn't even tell JL about the kid. Its now twenty-odd years later and the kid & his mom are being chased by the spiritual successor to Romulan Nero from the Chris Pine movies (big, spiky spaceship, loves monologuing, mat as a hatter). She drags Picard into it, and he drags Riker and a few others into it. AND Rafi is already mixed up in something for Starfleet Security, which we know will end up tying to Picard's story.

If the Mission Impossible movies are always about the IMF being disavowed, and then reinstated, this series is about Picard needing Starfleet to help him with something, being told to go fuck himself, and he absconding with the resources anyway. I know they lampshade it (oooo Toast learned a new literary term and just had to find a way to use it) but you would think his status in saving the galaxy a hand full of times would give him no end of people lining up to offer him help.

Anywayz, Bad Guys are Changelings and Borg, but annoyingly and strangely enough, NOT Agnes Jurati and her new Kinder Nicer Borg Queen Amalgam. The season forgets about that endeavour completely and just brings back the original Borg Queen, voiced by Alice Krige -- RIP Annie Wersching. She pulls off her own Borg: The Next Generation and uses all the young folk of Star Fleet to attack Earth. Now THIS would have been the perfect opportunity to fan-boy even more, having a whole BUNCH of aging, but fondly remembered, secondary cast members appear on screen briefly stating, "We've successfully fought off our grandchildren and taken back our ships!!" Alas.

And Picard as Loving Dad saves the day (rolls eyes).

Nice to see Worf still pining for Deanna. 

Ted Lasso S03, AppleTV+

Season Three in a three season arc show, that has been very loud about its intent to come, to impress, and to go. So, what will they give us this season? Of course, we need a Redemption Arc for Nate, but ... what else? Maybe they can finally.... win? Well, so many episodes in and Not Yet.

At this point in the series, I am no longer seeing it as A Whole, but as individual episodes and points in each episode. Its not so much about Ted anymore, which is always expected from later seasons in shows named for a character. Some stories I care about (Rebecca's, Keeley's), some I don't (Ted's, Nate's) and some, I am just enjoying the progression of the character (Jamie's, Ted's). There are touching moments, and heart breaking moments, and funny moments, but nothing is truly all tied together like Season One.

But I will still keep watching.

The Mandalorian S03, Disney+

Feel the same here?

Grogu didn't become a Jedi, so he is back with Mando (why DOESN'T anyone call him Manda? *snicker*)  and Mando has set his sites on his own redemption, in the eyes of the cadre. So, that means a trip to Mandalore. Admittedly, I am constantly reminding myself, having not seen all the interstitial shows that this one draws upon for lore, that the death of the planet of Mandalore was not thousands of years ago. Not sure why that idea is cemented in my head... So yeah, Mando is off the planet bombed into green glass to find forgiveness for taking his helmet off.

And along the way, he brings along Bo Katan, who has lost face in the eyes (weird turn of phrase?) of her own cadre, having lost the Black Sabre to Mando. But, you know, it all works out. This season will be all about things working themselves out, tying up some loose ends, and ... kicking your feet up?!?!

Again, when a first season was soooo fucking distinctive, and the follow up, lesser so (but with it's incredible moments) I am not sure I can expect much more than Just Enjoying It for a third season. Hopefully they will kick it into higher gear for coming seasons? No. More. Resting. On. Laurels. Please?

Will Trent, S01, ABC

Every season, we hope to find a new, light procedural. Again, you ask, what do you mean by light? As in not a dark, heavy, gloomy procedural that is primarily about something horrible happening, usually via a single story, full season. I want something with crimes to solve, interesting characters, and a bit of humour. This was this season's.

Will Trent, of the Georgia Bureau of Investigation (state agency as opposed to Federal) and is, as expected, a bit of an odd ball. He grew up in the foster care system and was extremely abused. But he pulled himself up by his tweed suits and earth tone ties to become the best investigator in the state. With a hidden dyslexia, which he supplements by talking through cases into a cassette audio recorder, he annoys other investigators, as well as the entirety of local Atlanta police forces, primarily because he also brought down a beloved Police Chief for corruption.

Its another cop show based on another book series, this time by Karin Slaughter. Its doing exactly what I wanted it to do, but not any more than that. I am still looking for my next Longmire

Thursday, May 4, 2023

3 Short Paragraphs (Or Not): Dungeons & Dragons: Honor Among Thieves

2023, John Francis Daly & Jonathan Goldstein - cinema

Yup, a movie in the cinema.

And then soon after, rewatch'd digitally.

Kent already wrote about the movie from the point of view of a non-D&Der enjoying it immensely. Sooo, I will write about from the POV of a Graybeard D&D Nerd. And I have the tattoo to illustrate the level.

I have been playing D&D since I got that boxed set in the late 70s. Well, I haven't been playing all the time since then, as its been quite some time since I have actively played, BUT it has always been on my mind, whether it be reading books, downloading source material (aaaarrh matey) or writing up stuff for the games we (Marmy, the Peanut Gallery, and me) never get around to playing.

I own all editions, have played all editions. I have shelves full of mouldering old books, and I like to get whichever Introductory Boxed Set that comes out for each new edition. I have bags and bags and bags of dice, including a pile in a requisite Crown Royal bag. I kind of low-key collect tshirts with polyhedral dice or dungeons on them. The underside (dark?) of that tattoo has d20.

Suffice to say, I am very fond of the entire idea of the game. If I am pulling away from nostalgic fondness in other forms of media, I will never give up my fondness for OSR (old school revolution) style D&D. But I have loved each new edition of the game, and even the spin-offs.

We are in a heyday for D&D, with celebrities playing, with podcasts and live-play YouTubes bringing attention like never before. Its back in the pop culture eye like never before, but without the stigma of the Satanic Panic of the 80s. And with Nerd Culture getting a mega boost from the MCU, that a movie was coming out was not surprising, but I am sure everyone, including me, assumed it would be another pile of drek, like the 2000 movie.

It was not. It was a really fun, well-written, well-paced adventure full of humour and heart, and so saturated with in-jokes, references and easter eggs, you could do a drinking game! And that's where I am going with it.

The movie is set in Faerun (the Forgotten Realms) and that becomes obvious after a few place names are tossed out. Our initial main characters are Edgin (Chris Pine, Star Trek) the Bard, and Holga (Michelle Rodriguez, Resident Evil) the Barbarian, and they begin regaling a character backstory to a parole board in a prison beyond The Spine of the World. Edgin had been a Harper, basically the Impossible Mission Force of the Sword Coast, and his major enemies were the Red Wizards of Thay. After a number of successful adventures against the Wizards, they retaliated by killing his wife. He shut down, left the Harpers, and became an adventurer & thief, working with a sorcerer named Simon (Justice Smith, Pokémon: Detective Pikachu), a Rogue named Forge (Hugh Grant, Notting Hill) and his Wizard companion Sofina (Daisy [bald] Head, Underworld: Blood Wars). On one fateful mission to secure a pile of treasure, and a Stone of Reawakening (I am guessing using the word Resurrection was too fraught with Christian turmoil), Edgin and Holga are caught, while the others escape. Sofina's to blame.

After telling the tale, Edgin and Holga escape by snagging a flight through a window on the back of one of the parole board, Jarnathan the Aarakocra (bird-man). They find their way to Neverwinter, where Forge has somehow made himself ruler, and has been raising Edgin's adolescent daughter. Alas, he's a Rogue so he cannot be trusted, and has turned Edgin's daughter against him, all the while not revealing to anyone that Sofina is actually a Red Wizard, and she has a Very Evil Plan. The Stone is still in Forge's armoury, which is protected by a sigil crafted by legendary wizard Mordenkainen (and I mean, legendary!! He's from the original AD&D from the 80s! Squeeee!). Sofina tries to have them killed, but they escape again.

They go find Simon, the less than stellar Sorcerer from a Wizard background (sorcerers are born with magic, while wizards learn magic), who appears to be wielding some sort of Spell Dispenser, that unfortunately is attuned to wild magic, i.e. he cannot always control what will happen. He knows of a helmet that could turn off the vault's magic, but not where it is.

Oh, I should mention, to learn about the vault, they recruit Doric, a Tiefling Druid who lives with the Emerald Enclave.  The Enclave's forest home is being cut/burned down by Forge's allies, so she is eager for retribution. Druids can shape change into animals, and she learns on the vault after becoming quite a few critters into get into the castle. Aaaand with the sigil in place, to get into the vault, they will need some magic to nullify it. 

Luckily, it was Holga's people who held the helm ! Too bad they lost it in a battle that pretty much wiped them out. This part of the story was fuzzy for me. Was it history? Did it happen a long time ago? Or was it more recent, and very personal to Holga? Either way, the only logical way to get some more details is to talk to someone who was at the battle, who knows where the helmet might be. But they are all dead. Nevermind, we got magic! This time in the form of a token that allows you to ask 5 questions of the dead. After some chuckle-out-loud screw ups, and lots and lots of wrong questions, they finally dig up the right body to find out... the helmet is gone.

NEXT ! They are led to Paladin Xenk (Regé-Jean Page, The Gray Man), who happens to be from Thay, and has his own vendetta against the Red Wizards, primarily for turning all of his people into undead. Also, him? Kind of? All we know is that as a kid, he fled the ritual but a tattoo still appeared on his forehead. Why? We don't know. He also says that took place a century ago, so he is reallllly old? Either way, he is the DMP, the "Dungeon Master's Player", i.e. a character possessed of lots of knowledge and TONS of ability, to the point of arrogant assurance. But he knows where the helmet is, and as long as they agree to distribute all treasure found to The People, he will help them find it.

Into the Underdark, which in The Game (when I was a kid, we referred to it as The Game), is massively underground, like miles, but for them, a quick jump down the right (wrong) hole -- the Orifice. Ick. Anywayz, caves and crawlies and and underground ruins of things dangling over lava pits on big BIG chains. And a very very VERY fat dragon. When I saw him in the trailer, I was like, "What kind of dragon is that? Oh probably something they just made up for the movie." But nope, its Themberchaud, the chubby dragon. Very chubby, as in giving chase looks like a penguin sliding across an iceberg. Snort. But he does help them take care of some undead Thayan assassins who show up at the behest of Sofina.

With the helmet found, Xenk is off to do non-funny, straight as a pin Paladin things and Simon has to figure out how to use the helmet. Alas... No matter, Edgin always has an alternate, or five, plan and they will use Simon's portal want to sneak their way into the vault, with the help of a painting of... snort... Volo. Volo is the travel writer of the Forgotten Realms, known for his line of books, "Volo's Guide to...." Alas... THAT plan doesn't go well, and Edgin, Holga and Simon end up in Forge's final plan --- an organized dungeon maze filled with adventurers and monsters, a sort of Monster Truck Rally for fantasy worlds, but with actual monsters, and no trucks. Buuuut, you see, he is just working for Sofina, and HER final plan is to use the same evil spell that turned Xenk's people into undead on the people of Neverwinter, and since everyone in town is watching the dungeon/maze games... But no matter, Edgin has a plan! He foils the attacks by the mimic (chest with teeth and tongue), displacer beast (panther with tentacles [proper tentacles, by definition] and an ability to show an illusion of itself) and The Gelatinous Cube (squeeeee!). They use the latter to escape into the bowels of the maze, and catch Forge in the act of stealing away with the city's treasure, while Sofina does her evil thing. They could escape with it themselves, but they return to fight the evil wizard and foil her spell before it can turn the city into undead. Well, most of the city. With a bit of subterfuge and a lot of thumping by Doric's owlbear form, they save the day! But not without losses.

In the most surprising turn, that is actually moving, and Marmy was right, Holga (Michelle Rodriguez) does actually die (we see her as the female form of Sean Bean) but Edgin sacrifices the resurrection stone for her. He had planned to use it bring back his wife, his daughter's mother, but realizes as they lost her when the girl was but a baby, in fact, Holga has been her mother all along, helping raise her along side Edgin. Wow. Moving scene. Sniff.

Rewards, adulation, Forge is caught and sent to the jail that started the movie!

OK, sorry for the long, drawling tale ("can I tell you about my character?") but I had to. And even so, I missed sooooo many references. So let's cover them!

Yes, the movie took place in and around Neverwinter which sort of disappointed me, as Waterdeep is just over there. Maybe the sequel? That the setting was something so familiar was just... fun.

Did you notice the baby rust monsters on the rafter, fighting over some scrap metal?

While I didn't get my beholder shot, I did get my gelatinous cube, though I don't think they would last that long inside one without at least a few HPs of damage.

Of course, the big easter egg for the maze battle was seeing the characters from the 80s D&D cartoon making their way through it. But they weren't kids for sure.

Pretty much all the spells cast, by both sides, were named ones. And the floor (stone to sand spell) upon which Edgin and Holga got snagged by Forge? Reference to the original 2000 movie. I believe I was the only one in the theatre who snorted at that.

The Tabaxi (cat people) in the town where they found Xenk the Paladin were cringe worthy looking, which is entirely appropriate considering the kind of players would want to play a Tabaxi. Yes, I am judging furries. The Dragonborn were only slightly better done, but at least they were there.

The Intellect Devourers were just too cute, "Who's a wittle monster, who wants to eat my brain!"

I absolutely loved that at least three scenes of exposition were done from taverns. And while I made a vocal note that Edgin didn't actually do much beyond bonking some people with his lute (he didn't even carry a weapon), he did actually play a couple of tunes, and they weren't half bad.

Did I miss any?

Tuesday, April 25, 2023

What I Have Been Watching: this pile

What I Have Been (or Am) Watching is usually the domain of Toast admittedly spending too much time in front of the TV. Kent's stepping on toes (Toastoes? Toestys?) here mainly because he has a piles of TV shows in progress and maybe doesn't have too much to say about any of it. Maybe(?)

Best In Miniature Season 2 - CBC (8/8 episodes)

The Mrs. Kent has really gotten into miniatures over the past few years, and the first season of Best in Mini was a real kick in the pants for her start tackling doing her own minifying. I'm kind of envious of her dedication to the art form and the increasingly impressive results she's achieving.  As a competition show, Best In Mini stands out because it doesn't drown itself in contestant's personalities like far too many other shows of this ilk. It's about skills, and in the community of miniature artists, the skills are appreciated. These contestants, though all trying to win, aren't in competition with the others, they're in competition with themselves, pushing their skill sets to the limit, to try and meet or exceed the expectation of the judges. We only get the slimmest of glimpses into the personal lives of these artisans, and usually only in as much as it's relevant to the pieces that they're working on. It's a quiet, low-stakes, relaxing, and fascinating discipline, and it's amazing to see each artisan's strengths employed, but even greater to see them try something new and succeed or fail at it. 

Like the first season, it starts with building the house. Each subsequent episode is furnishing a specific room, with specific requirements, and it ends with the external setting. The level and depth of knowledge on design and multidisciplined craftsmanship required to succeed in the show is astounding, making the frontrunners evident from the get go, but also impressive to see artists find their groove, and improve and grow as the show goes on.  I felt the winner of the season came down to the one judge not understanding one of the contestant's stories and subjectively wanting something out of the story that the artist didn't feel fit, and was penalized for being true to their own sense of the story. 

Lego Masters Australia Season 3 - Discovery Canada (10/14 Episodes)

I freaking love Lego Masters Australia. After the Mrs. and I ploughed through season 1 & 2 on demand I craved more. Each episode is a freaking dopamine hit of giddy plastic joy. Each episode ends with a teaser for the next episode and I.just.want.it.now! 

Unlike the North American Lego Masters, the Australian version feels so much more connected to its builders, the community of Lego aficionados, and to the participants in the show. You get the sense that host Hamish Blake is having an absolute blast on set, as are the contestants, and they start to form kind of in jokes between them. It's very personable in a way that the spit-and-polish of the (North) American Lego Masters, as hosted by Will Arnett, is not. Likewise, the solitary judge, "Brickman" Ryan McNaught, seems to be personally invested in the brick building journey of the contestants. The level of emotion that comes out of him as he has to eliminate a duo, especially later on in the season, is so heartfelt and genuine. These aren't just contestants to him, they are proteges or pupils. He will lean into someone mid-build and offer a gentle suggestion, whether it's to help them get unstuck from a particular problem, or to try and push them past their comfort zone. The US Lego Masters judges, while definitely interested observers, do not seem to have nearly the same investment level.  There is a reason for that, and it's how the shows are structured.

The Aussie Lego Masters, unlike any other competition show, really wants to spotlight the builders skills, and gives them many, many opportunities to shine. It's a show that starts with 8 groups of contestants and this season didn't eliminate an group until episode 3, giving each team at least three or four builds before elimination. That's a lot of opportunity for them to prove themselves and something which I wish other such shows based around skill sets would take to heart and employ (Best in Miniature could do well with a structure like this at least early on, although, there's only so many rooms in a house).  Past contestants come back as special guests to great fanfare which speaks to the sense of community the show builds...it creates legends even in the losers of previous seasons (that young season 1 contestant Jordy is now a regular player on the show as a production assistant, but onscreen seen typically in a janitorial role, is a perennial delight).

It's the highlight of my week, tempered only by the fact that Discovery has started editing the shows down to an hour, which means there are dramatic jumps in the episode timelines and we miss some delightful content (in the Marvel themed episode, we missed an entire judging segment, much to our disappointment and frustration). 

Doom Patrol Season 4 - HBOMax (6/12 episodes)
I think my problem with Doom Patrol at this point rests entirely in how disconnected the characters are from each other in this series. This season seems to be trying to reconcile past lives, as Vic (having had all his cyborg parts removed and is now just a boring normal guy) gets reacquainted with old friends in Detroit, Rouge tries to atone for her past misdeeds (which Rita cannot let go of, for obvious reasons), Larry is still wrestling with his closeted past as well as his alien offspring/parasite, and the saga of Jane and the war of her personalities continues. We meet a new character, Casey, as we return for a one-off with Dorothy, both of whom are dealing with daddy issues. Despite all the continued weirdness (which I love) and the great scoring from Clint Mansell and Kevin Kiner, it feels like we're treading so much water with these characters, particularly waters we've tread before.

I am, however, torn by my fatigue with the show because, at its heart, it's a show about trauma, surviving it, coping with it, and moving past it as much as one can. It's very potent, and kind of important in this regard. It's a show that uses its weirdness expertly as metaphor, without ever bashing you over the head with what they're doing. If you want to approach it just as a show about weirdos facing weird things, it works on that level, but digging even one layer deeper reveals so much more complexity, and there's a lot to identify and/or empathize with. But it just feels like it doesn't quite know how to get to where it wants to go, or how it wants to say things. It's like when I write my long-winded reviews that circle the point I'm making but take forever to get there.  Except I know I don't need to pad for time.  Hoping the "part 2" of this season brings the series to a satisfactory conclusion.

Ted Lasso Season 3 -Apple TV+ (6/12 episodes)
The good news is Ted Lasso is funny again. Where the second season seemed really, really weighed down, and troubled, this season has inflated the flat tires and replaced the busted rubber. Its nowhere near as tight as the pretty-much-perfect season 1 -- its massive success means the show can run episodes at whatever length it wants, and it does.  I can only imagine how tight a comedy it might be if held to a 25 minute standard...or it's quite possible it might not even work.

This season seems to have clear directions, chief of which is to conclude with Ted ultimately no longer being Coach of AFC Richmond, but also it seems like the show is setting itself up for life without Jason Sudekis. It's trying for a redemptive arc for Nate (after his flat-out villainy last season, it's a tall order), it's setting Rebecca up for a pretty big journey, and the triangle of Keely-Roy-Jamie finds a fourth participant pushing the edges out. The members of the team, so far, are treated almost exclusively as a collective unit, with individual personalities and stories dismissed in favour of the hive, but a few wrinkles such as eccentric superstar Zava joining the team or reporter Trent Crimm being ever present as documentarian shakes things up in a very enjoyable way (James Lance's Crimm is such a welcome addition as regular cast member).

The show seems less interested in driving towards a happy ending than it does settling in, and I think that could ultimately be a good thing. I mean, if people want 3 seasons in-and-out with Ted as the gravitational center, it might be less satisfying as a result, but if the show is pivoting to a Ted-less spin off, it's certainly setting a good foundation for it.  Either way, I'm much happier with this season than the last one, and feel more entertained, and maybe even more invested, as it slips a bit more into sit-com mode than "prestige TV". Excited to see where it goes.

Stargirl Season 3 - AmazonPrime (5/13 episodes)

Superhero fatigue is definitely real. I'm a lifelong comics reader and I used to devote myself to seeing every tangentially superhero-related mass media product out there. These days my comics pile is so much smaller than ever before, my investment in big superhero universes has dwindled to almost nothing, I'm not rewatching the big tentpole movies as frequently as I used to, and even good superhero TV, like Stargirl, feels exhausting to me. 

13 episodes? Why?

I like Stargirl, it uses themes of legacy (my favourite subject matter for comic book superheroics) to build its own in-world history, so it has a setting where battles between superheroes and supervillains existed before its first episode began. Over the past two seasons its teenage characters have been thrust into the midst of all that history and it all seems to come spiralling back improbably to this quaint town of Blue Valley.  It stretched that credibility for all it could, this season, everything comes springing back, and it feels like we're treading familiar ground. Getting caught eating your own tail is something all TV shows have to face inevitably, but it seems like superhero shows do it more frequently and more often than regular programming. I'm not sure what it is. Probably budget and contractual limitations, forcing the re-use of characters and sets and effects and whatnot... it means that the superhero worlds on TV don't ever really grow, they just get more crowded.

What Stargirl really needed, at this stage, was to break out of Blue Valley, to go out into the world beyond, but the show couldn't afford it, so instead we're stuck with new angles on returning villains to a not-unwatchable but ho-hum result.  Season 3 is the series' final run, and we'll probably get around to finishing it, but it seems like it's going to be a chore, rather than a delight, despite the presence of Joel McHale as series regular.  Hoping to be proven wrong.

Grand Crew Season 2 - NBC/City (8/10 episodes) 

I was so excited for Grand Crew to return, that I kept looking and looking and looking for it since the start of the year, with no trace. Then, suddenly, I was three weeks behind. They just snuck out the gate as seems to happen with big three network TV shows that aren't returning reality TV competition shows. It's seriously to the point with network TV where it feels like legit dramas or sitcoms don't even belong there anymore.  Eyes are always upon cable or streaming, it's like nobody's paying attention to what ABC/CBS/NBC is doing unless you're over 60.

Grand Crew exists in the tradition of hangout comedies of yore. It's basically contemporary Friends, but, you know...LA instead of New York. And a wine bar instead of a coffee shop. The gender balance is also off, with Nicole Beyer's Nicky and Grasie Mercedes' Fay as the two lone female leads, and Fay is kind of positioned more as a romantic foil for Aaron Jennings' Anthony and Nicky's immediate new BFF rather than as a lead all her own.

It's a really funny show, with Carl Tart (playing Sherm) the clear breakout of the cast. I knew Tart from before the show from his devastatingly hilarious character improv on Comedy Bang Bang, and he delivers just as large here. My biggest worry is that nobody's really noticing. 20 years ago he would already have a movie.

This second season doesn't quite hit as high or as funny as last season, primarily because the writers are trying to involve us too deeply and seriously in the characters lives and their romantic entanglements. Where 25 years ago two seasons of a show could spread out this kind of storytelling over 50 episodes, here they're trying to do the same amount of investment in less than half the time, and I'm just not that into it. I would rather the funny over the character beats any day.  This is a proper sitcom, it's not "prestige TV" so its attempts at serializing even light melodrama comes off as too heavy for its weight class.  Still, it's a good crew, and I would like to spend more time with them. Hoping the season 3 pickup announcement comes soon.